If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
NASA WorldWind Java v2.1.0 has been released! Release notes can be found in the Java forum
It doesn't work also on my Nexus S (the screen stays black but without any exception or crash).
Edit 2 : The problem on the Nexus S is indeed related to the dds format. I have modified the config file of the bluemarble layer to force png and now i can see the globe. It would be good to have a mechanism that check if the s3tc extension is available and if it is not disables the use of dds format.
Nexus 7, Android 4.2.2 : ran perfectly, i'm curently trying to add an alternative to the icon layer by implementing texture mapping on square shapes. If every one have a better way to display icons on the globe. I'm here !
BTW, good work ! And if one of your developpers could give us just a way to implement shapes or others things from the web java application to the Android app, we could work on it and share our contributions.
I started to incorporate ww into my "Android EFIS for x-plane" app. runs perfectly on my nexus 7, asus TF300 and looks very promissing. Excellent work, as usual!
I was just wondering how to port what was done for capcode (route and waypoint display) to this android app.
I cannot find for example the IconLayer. Is there a roadmap somewhere, where I could find the timeline of implementation of missing items?
is this project still active? should I use the QinetiQ version instead? or both are not active anymore?!
It looks like neither version is active. The NASA WWAndroid project's last commit is in 2011, and the more recent WorldWindForAndroid hasn't seen a commit since November 2012. QGlobe source does not appear to be hosted anywhere, and is only available as the source dump.
The root project readme still prefers the WWAndroid project, but neither build out of the box currently. My experience is as follows: WWAndroid supports neither IntelliJ 13 or uses the latest Android ant tasks; WorldWindForAndroid throws a dex error while compiling from IntelliJ 13 or from Eclipse, but builds fine with ant and displays an all-black globe; QGlobe compiles fine and runs on a device but has errors on an emulator (likely due to settings issues).