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  • #46
    Markers are 3D shapes but are not Movable and there is no Box
    SurfaceShapes (such as SurfaceEclipse) are Movable, but are not 3D shapes (they are only surface objects).

    I would like 3D shapes that are Movable

    Help?

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    • #47
      if you have to have a 3d box then you need
      gov.nasa.worldwind.render.airspaces.Box
      all airspaces implement Movable.

      If you have a different renderable that you want to implement Movable on, its very easy just to extend and implement it.
      Ive done that with marker in the past, but later switched to using UserFacingIcon which is natively movable,
      and now im moving to PointPlacmark where i'm going to have to implement Movable again.

      I agree that pretty much every renderable should implement Movable natively, but its not a show stopper.
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