3D is not really 3D without a stereo view. I just put together a simple AnaglyphSceneController to be used in place of the SDK BasicSceneController. Get the code here.
It only works with a tilted view and the frame rate does drop a bit, but it works quite well in most situations, especially when close to some dramatic relief.
It only works with a tilted view and the frame rate does drop a bit, but it works quite well in most situations, especially when close to some dramatic relief.
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