I have a couple of layers added to the layerlist of WorldWindowGLJPanel. Some of them are RenderableLayer which contain shapes and some of them are BasicTiledImageLayer containing raster images. (One layer contains one object). The problem is when i change the order of layers with layermanager panel, only the order of objects that have the same type of layer changes and shapes are always displayed on top of images no matter which order they have. Is there a way to correct this?
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Shapes are always displayed on top of images
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