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| Add-ons & Scripts Find add-ons, scripts, and utilities for World Wind. |
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#1 | |
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What?
Join Date: Apr 2005
Location: San Francisco, California
Posts: 2,464
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Due to popular demand (I'm calling one request popular demand
), here is a beta of an updated measure tool plugin that has the ability to plot a terrain profile along the selected line.![]() More screenshots: http://pneumatictu.be/subduction01.png http://pneumatictu.be/subduction02.png http://pneumatictu.be/trans-atlantic.png http://pneumatictu.be/au-nz.png From the readme: Quote:
Last edited by withak; 01-21-2007 at 11:43 PM. |
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#2 | |
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WW Addiction
Join Date: May 2006
Location: France
Posts: 31
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I dont really make it work...
Q: is it the plugin wich is coming with WW 1.4 ?? shall I upgrade it ? Q: is there a way to erase the measure done before ? ( i unload it and load it again without results) Quote:
It look to be a very good plug in
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Epinal - FRANCE |
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#3 |
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What?
Join Date: Apr 2005
Location: San Francisco, California
Posts: 2,464
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1. It won't come with 1.4. 1.4 will have the same measure tool built in that 1.3.5 has. This one isn't finished enough to go in 1.4.
![]() 2. Like the readme says, either right-click on the globe, or use the clear button (the red X) in the measure window to erase the current line. 3. You will have to ask Bull_[UK] how he compiled it. The easiest way to modify & build it is to add the source files to the WW project. That won't create a standalone dll, but it will make it a built-in plugin. Last edited by withak; 01-22-2007 at 04:19 PM. |
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#4 |
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WWJ Consultant
Join Date: Jun 2005
Location: Saint-Paul de Vence, Alpes Maritimes, France
Posts: 3,412
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Thanks withak - its a really nice tool
![]() The 'old' measure tool used to display the line heading (when there is just one maybe). That was usefull imo. Also : when close to the ground, the start and end points tend to be off the mouse clicked position. I guess it has to do with the 'picking ray' code not doing the terrain mesh but a sphere. Last edited by patmurris; 01-22-2007 at 04:34 PM. |
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#5 |
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A Really Nice Guy
Join Date: Sep 2004
Posts: 71
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I agree great tool.
You will be seeing it In some of my labs once I get it on the school computers. I echo the request that the bearing measerment be displayed as well as the bearing can be used for linament measerments. |
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#6 | |
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What?
Join Date: Apr 2005
Location: San Francisco, California
Posts: 2,464
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Quote:
Line bearing might be in the new version that I have already. This plugin is actually made from a relatively-stable point a few versions ago because someone wanted to use it; it has had a lot of changes made to it since then that aren't stable enough to commit yet. The plan is to make it more of a generall-purpose drawing tool. ![]() ![]() Also, in case it wasn't clear, what_nick did most of the work in making this use WWs new LineFeature class instead of the old DirectX lines. I added the terrain profile and am working on the gui. Last edited by withak; 01-22-2007 at 07:45 PM. |
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#7 |
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WWJ Consultant
Join Date: Jun 2005
Location: Saint-Paul de Vence, Alpes Maritimes, France
Posts: 3,412
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Cant wait to play with it
![]() BTW, in the above screenshot, line 2 seems to be much shorter then indicated by its length - compared to line 1. It may be an optical illusion or a projection artefact maybe ![]() |
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#8 |
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What?
Join Date: Apr 2005
Location: San Francisco, California
Posts: 2,464
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You're probably right. That's an old screenshot from when I was still messing with how the length was reported back to the gui, so I make no guarantees about its accuracy.
![]() It could be the projection though, the end of the shorter line is pretty far over in the corner of the screen. |
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#9 |
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A Really Nice Guy
Join Date: Sep 2004
Posts: 71
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I have been noticing a discrepancy between the distance measurement, the horizontal distance on the topographic profile, and distance on the scale. This measure distance seems to be consistently about 10% more than the other two, which seem to be in agreement.
![]() Last edited by woodse; 01-25-2007 at 07:31 AM. |
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#10 |
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Dabbling Geek
Join Date: Jan 2005
Location: Washington State, USA
Posts: 1,624
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Yep. That's one of the reasons this is not included in 1.4 - it is not fully tested yet.
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Note: The above statement is probably an educated guess, derived from much forum reading, IRC chatting, general curiosity, etc. Use at your own risk. Before asking, check the FAQ or search, and Ask a good question. Having problems? Make sure you have Managed DirectX and .NET Framework. Then check the Video Card Compatibility List
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