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#21 | |
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Guest
Posts: n/a
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The linux download links are down, anyone know anything about the linux status?
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#22 |
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Senior Member
Join Date: May 2005
Posts: 121
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they'll be online again tomorrow..
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#23 |
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Junior Member
Join Date: Aug 2005
Posts: 4
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Hello,
I downloaded the Windows binary, and it installs and runs perfectly, excecpt that I'm on a laptop, and can't figure out how to zoom in, and all I see is white blocks. (See attachment) The older version seemed to work slightly, but I recived about fifty dialog error boxes. I'll have to see what they say. BTW, my system is a Dell Latitude CPx, PIII 500, 600, or 700MHz, 128MB Memory, Windows XP Pro SP1, and a ATI Rage Mobility AGP 2X. |
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#24 | |
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Junior Member
Join Date: Aug 2005
Posts: 8
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But I can also assure you from my experiences with Ubuntu backports that no matter which arch you try first, whenever there is a problem some people will insist it could be solved by switching to the other arch. In that sense, it's a no-win situation. As it is, I think it far easier to get it working on 32bit as a baseline, then tackle 64bit. As for the packages, I can get the breezy packages; that's no problem. N |
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#25 |
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Senior Member
Join Date: May 2005
Posts: 121
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I updated my site with new packages for 0.99.5 containing all bug fixes from CVS and created Add-ons section.
Check http://ww2d.berlios.de For those who get black'n'white screen instead of map when launching WW2D, please write here your configuration to help me to fix this bug. Also if you're compiling from sources make sure that /usr/lib/libGL.so link points to right file on my Ubuntu 5.04 it was broken and static build didn't work. |
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#26 | |
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Junior Member
Join Date: Aug 2005
Posts: 8
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Also, what should the right file be for /usr/lib/libGL.so to point to? N |
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#27 | |
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Senior Member
Join Date: May 2005
Posts: 121
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It just must not be broken. For example on my machine it pointed to libGL.so.2 while should point to libGL.so.1.0.7174, first file simply doesn't exist. |
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#28 |
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Guest
Posts: n/a
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Hi people,
i'm trying to get ww2d working under Debian unstable powerpc. I've built wxwidget 2.6 because it's not in main at the moment for ppc (apt-src -b -i install wxwidgets2.6 ) Then I build ww2d from cvs, compilation is fine, some warnings but no errors. Then I copy the executable in the x86 installation, execute it. I can see the ww2d window, then it segfaults. Running in gdb shows: Code:
corsac@hidalgo: gdb ./ww2d [~/downloads/ww2d/linux] GNU gdb 6.3-debian Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "powerpc-linux"...Using host libthread_db library "/lib/libthread_db.so.1". (gdb) run Starting program: /home/corsac/downloads/ww2d/linux/ww2d [Thread debugging using libthread_db enabled] [New Thread 16384 (LWP 9784)] [New Thread 32769 (LWP 9787)] [New Thread 16386 (LWP 9788)] [New Thread 32771 (LWP 9789)] [New Thread 49156 (LWP 9790)] Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 49156 (LWP 9790)] 0x0f3665d8 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 (gdb) bt #0 0x0f3665d8 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #1 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #2 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #3 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #4 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #5 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #6 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #7 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #8 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #9 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #10 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #11 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #12 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #13 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #14 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #15 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #16 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #17 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #18 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #19 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #20 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #21 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 #22 0x0f366628 in glGenTextures () from /usr/X11R6/lib/libGL.so.1 ---Type <return> to continue, or q <return> to quit--- |
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#29 | |
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Senior Member
Join Date: May 2005
Posts: 121
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I added debug target to Makefile in CVS. You can try to build wxWidgets with debugging enabled (btw WW2D doesn't require 2.6, I build it with 2.5.3, so maybe packages exist for wxWidgets) and then build WW2D with make CONFIG=linuxdynamicdebug and use gdb to see from where these glGenTextures are called. I can't think of place where they can be called in endless loop. Maybe there just many of them because I'm loading many texures.. |
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#30 |
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Guest
Posts: n/a
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Hello
When I try run ww2d on SUSE 9.3 I get a segfault. Code:
~/extract/ww2d> ./ww2d Speicherzugriffsfehler Code:
~/extract/ww2d> env LANG='C' ./ww2d Knowing that, for me it now works, but probably others do have the same problem. You can try it: Code:
~/extract/ww2d> env LANG='de_DE.UTF-8' ./ww2d Speicherzugriffsfehler These requirements seem to be unnecessary. I compiled ww2d using wxGTK-2.5.3, libexpat.0 and libtiff.so.3, the standard versions on SUSE 9.3. Even when I take the binary version of ww2d and type the folling commands, it does work too. Code:
~/extract/ww2d> ln -s /usr/lib/libtiff.so.3 libtiff.so.4 ~/extract/ww2d> ln -s /usr/lib/libexpat.so.0 libexpat.so.1 ~/extract/ww2d> export LD_LIBRARY_PATH=. ~/extract/ww2d> env LANG='C' ./ww2d ./ww2d: /usr/lib/libpng12.so.0: no version information available (required by ./ww2d) I hope this information is useful for you. Thank you, pronvit, for your great work! |
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