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| Feature Discussion Education, discussion and proposals of WWJ features |
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#1 |
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Junior Member
Join Date: May 2011
Posts: 6
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I am hesitating on using WWJ as I don't know if jogl has bright future ?
Does Oracle/sun support JOGL? Can jogl keep up with OpenGL? I like Java,but I still doubt about the preformance of jogl . ![]() help me. |
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#2 |
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Research Engineer
Join Date: Sep 2009
Location: Linköping Sweden
Posts: 59
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WWJ works well, althou it's not the fastest rendering framework, however I suspect that WWJ will switch to some new release in the future, like LWJGL. This is needed to take advantage of the new shaders that are out there and make it possible to connect to OpenCL for large calculations on the gpu.
I've suggested this switch awhile ago, but it has not yet been implemented. But I still keep my fingers crossed ![]()
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Torbjörn Härje Swedish Defence Research Agency (FOI) Linköping, Sweden |
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#3 | |
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Junior Member
Join Date: May 2011
Posts: 6
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Quote:
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#4 |
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Research Engineer
Join Date: Sep 2009
Location: Linköping Sweden
Posts: 59
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You should look at Java Monkey Engine for some true speed
http://jmonkeyengine.org/ it's built on top of LWJGL and you will be amazed the speed is truely awsome for being non native code.
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Torbjörn Härje Swedish Defence Research Agency (FOI) Linköping, Sweden |
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#5 |
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Super Moderator
Join Date: Nov 2006
Location: Mojave & Oxnard California
Posts: 2,623
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It would be great if a group ported WWJ to C++.
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#6 |
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Research Engineer
Join Date: Sep 2009
Location: Linköping Sweden
Posts: 59
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I would say that it's a good thing that WW is made in java, there are plenty of C++ frameworks allready available. Java also simplifies the development of certain apps and not to forget the portability issue with C++
However speed is an issue with WWJ, so a switch to a newer opengl binding is needed. preferably LWJGL.
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Torbjörn Härje Swedish Defence Research Agency (FOI) Linköping, Sweden |
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#7 |
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Super Moderator
Join Date: Nov 2006
Location: Mojave & Oxnard California
Posts: 2,623
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Are you under the impression that Java is more portable than C++?
Maybe it is and I just did not realize that fact. |
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#8 |
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Research Engineer
Join Date: Sep 2009
Location: Linköping Sweden
Posts: 59
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Well as long as everything is pure java then theres little problem getting it running on any system with a JVM, when native code is needed you will have to package these .lib or .so files with the distribution for each operatingsystem intended for use.
A nice thing with java is the java web start feature, very usefull and can used correctly disitribute applications smothly.
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Torbjörn Härje Swedish Defence Research Agency (FOI) Linköping, Sweden |
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#9 |
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Super Moderator
Join Date: Nov 2006
Location: Mojave & Oxnard California
Posts: 2,623
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Java is easier to program and the java web start is good.
But the rendering is done in native OGL with the java interface jogl. My display uses the java version of WW but all the heavy lifting and controls have been ported to C++. I don't use java web start. An app can be distributed as an app. To web start an app is a convenient short cut but for speed and reliability in some instances all native code would be hard to beat. |
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#10 |
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Super Moderator
Join Date: Nov 2006
Location: Mojave & Oxnard California
Posts: 2,623
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Java is easier to program and the java web start is good.
But the rendering is done in native OGL with the java interface jogl. My display uses the java version of WW but all the heavy lifting and controls have been ported to C++. I don't use java web start. An app can be distributed as an app. To web start an app is a convenient short cut but for speed and reliability in some instances all native code would be hard to beat. |
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