|04-20-2005, 03:00 AM||#1|
Join Date: Sep 2004
Two new cool things to check out for the adventuresome developer:
Chris new translucent layers in v1.4 Alpha:
Mashi's Scripting Engine
In 1.4 right click on a layer in Layer Manager and select Opacity to make it translucent. You need a modern graphics card with Vertex Shaders 1.0 to use it. I have verified it runs on somethig else than my dev box
Mashi's scripting engine is a simple CodeProvider compiler. So you write a plugin in C#, VB or JScript, implement the required interface from IScript and you are good to go. All Public objects and fields are free game.
Mashi has 4 examples in all 3 languages:
Clock - Simple date and time display. Show how to add a RenderableObject to the scene.
UDPReciever - Send Goto(lat, long) commands to WorldWind.
RangeFog - Add depth cued fog to the 3D views. Very cool.
TrailTracker - Make a path follow the camera.
Note that all the current engine does is let you add code to the running instance, there is no debugger other than VS.NET, but comple errors appear in the splash screen.
|04-20-2005, 03:05 AM||#2|
Join Date: Jan 2005
Location: Washington State, USA
Note: The above statement is probably an educated guess, derived from much forum reading, IRC chatting, general curiosity, etc. Use at your own risk.
Before asking, check the FAQ or search, and Ask a good question.
Having problems? Make sure you have Managed DirectX and .NET Framework.
Then check the Video Card Compatibility List
|04-20-2005, 03:25 PM||#3|
Join Date: Oct 2004
Location: United Kingdom
Please note that the scripting feature is very powerful, so if you format your harddrive by mistake don't blame NASA.
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|1.3.2 alpha 1 released||Jessi||Developers' Corner||25||06-13-2005 10:24 PM|