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Old 01-31-2009, 02:04 AM   #1
bull
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Exclamation 1.4.1 alpha

I finally got the release build working so I mashed together an alpha of 1.4.1, this isn't final, although any core changes are highly unlikely, also NASA had nothing to do with this build so don't hold them responsible if your hard drive gets wiped.

http://sydney.freeearthfoundation.co...alpha_Full.exe

You use this at your own risk, I cannot be held responsible for any damage caused

This is an x86 build and works fine for me in XP.
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Old 01-31-2009, 05:53 PM   #2
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Default WW 1.4.1 Alpha

Quote:
Originally Posted by bull View Post
This is an x86 build and works fine for me in XP.
Nice job Bull !!

Works fine on Vista Pro SP1 too

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Old 01-31-2009, 11:59 PM   #3
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Thanks for testing WilloxH that's good news, it also works fine in Windows 7 beta, so hopefully we can move from alpha to beta soon.
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Old 01-31-2009, 11:59 PM   #4
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Cool Looks Good

bull:

looks great on XP here also. Too bad I don't have a Windows 7 setup. Would like to test it.

There was an issue with RenderableObjectList in 1.4
http://forum.worldwindcentral.com/sh...ad.php?t=19789

I'll pull down the code and see if I can get my 1.3.5 plugins to work. As it stands now, I'm compiling 1.3.5 under .NET 2.0, which amazingly compiles without errors. Though I do get a few warnings about deprecated classes.

Now when we get to .NET3.5, just think of the coolness we can do with LINQ and LayerXml, KML, and Collada.

NOTE:
I did see some odd behavior in the VE plugin. Tiles were disappearing/reappearing. Though take this observation with a grain of salt. It may have always been present. I was never able to use the initial 1.4 release because of the RenderableObjectList issue.
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Old 02-01-2009, 12:11 AM   #5
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Yeah the VE Plug-in has always been a bit 'wonky', there is a slightly more stable version on the forums somewhere, I'm sure m_k will post a link.

Glad it seems to be working well, now we just need some developers to get this updated to .NET 3.5 and DirectX 11
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Old 02-01-2009, 08:09 PM   #6
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Ugh.. a 1.4.1 and I can't test it on my main computer... this notebook has developed a bad habbit of crashing under CPU load :\
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Old 02-01-2009, 10:57 PM   #7
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I'm sorry to report it does not work for me on a 'modern' six month old Vista PC after a fresh reboot. No idea why... it just does not start. Windows says "World Wind stopped working", and 'looks' for a solution - but fails to offer any hint. The application just doesn't start.

The only thing i have seen so far are the 1.4 release notes, which need to be updated for 1.4.1.
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Old 02-01-2009, 11:25 PM   #8
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Strange, have you built from SVN recently? I'm just wondering if it's the way I built it or some other issue, the release notes will get updated once I go through the SVN logs, I will try the alpha out on a couple of laptops here, I have a Vista and XP one handy, thanks for the feedback.
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Old 02-02-2009, 01:45 AM   #9
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You have to have .Net 2.0, and the right DirectX, and it should start.
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Old 02-02-2009, 04:08 AM   #10
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Isn't .net 2.0 installed with Vista? I admit i didn't check and expected to be up to date enough for WW.
About DirectX, the WW install package did install some DirectX stuff i think... so 'im assuming this is OK.
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