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| WWJ Release Announcements WWJava release announcements thread, no other topics please. |
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#41 |
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WWJ Technical Manager
Join Date: May 2007
Location: Seattle
Posts: 1,033
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There will be an update to the code prior to JavaOne (May 5). We're calling it 0.5. Too much has been going on, mostly on the server side, to have done it sooner.
This updated version will point to new Solaris and Linux servers providing core imagery via WMS rather than the proprietary, single-platform, never ending maintenance headache tile server system we've suffered with. It will also point to an updated WFS server for placenames. The WMS server code is part of the release. (But it's very specific for WWJ needs, and not a general purpose solution like you'd get from GeoTools.) Both of these new servers use Squid for caching. We've also arranged for very high performance mirrored hosting, which will go on line in late May. When we release 1.0 we expect to place it in a public subversion system. Thanks for your patience. Non uno die roma aedificata est. |
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#42 |
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Member
Join Date: Jun 2007
Posts: 98
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tag,
Thanks for the response! Glad to hear that changes aren't going to be too dramatic. Looking forward to the release. Rome may not have been built in a day, but it sure burned down fast (just kidding) This project is the most exciting thing I have seen come along ... well for as long as I remember.Thanks! -tve
__________________
~ Some images of WWJ stuff I have been working on... http://picasaweb.google.com/tve9999/...35840816720994 |
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#43 | |
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WWJ Consultant
Join Date: Jun 2005
Location: Saint-Paul de Vence, Alpes Maritimes, France
Posts: 3,412
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Quote:
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#44 |
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WWJ Technical Manager
Join Date: May 2007
Location: Seattle
Posts: 1,033
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Good. I've said them in all the languages I know.
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#45 |
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Cosmic Overlord
Join Date: Oct 2004
Location: United Kingdom
Posts: 2,362
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Hmm, how is this going to affect WW .NET, will we need to point to the new servers or make code changes?
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#46 |
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WWJ Technical Manager
Join Date: May 2007
Location: Seattle
Posts: 1,033
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This will not affect WW.net at all. It and WWJ are two completely separate efforts. Nothing WWJ does ever affects WW.net. (We no longer provide development for WW.net. We currently just keep the servers it uses running.)
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#47 |
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Senior Member
Join Date: Sep 2004
Posts: 147
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I guess the correct question is *can* we point a WMS layer at the new servers for WW.Net and make it an official new datasource? Are they better, faster, stronger?
adam... |
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#48 |
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Super Moderator
Join Date: Nov 2006
Location: Mojave & Oxnard California
Posts: 2,623
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From my experience going the other way, pulling data from the WW.net server into WWJ, there should only be a few code changes to be able to get data from the WWJ server into WW.net. It is basically the same data except served in the .dds format.
To answer this question since the .dds format is bigger: The tile sizes are bigger, Bigger, BIGGER! |
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#49 |
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Cosmic Overlord
Join Date: Oct 2004
Location: United Kingdom
Posts: 2,362
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so it will be slower and use more bandwidth? Wha about the quality? Are the dds tiles using less compression hence giving better quality, or is it more of a technical issue?
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#50 |
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WWJ Consultant
Join Date: Jun 2005
Location: Saint-Paul de Vence, Alpes Maritimes, France
Posts: 3,412
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As i understand, the advantage with dds is fast loading from disk to the gpu for better interactivity (needs less cpu processing then jpegs for instance). However, the WMS server should be able to provide other images formats, so it should be no problem for WW.net to tap into it, at least to see how it compares.
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