View Full Version : How can WWJ be used with J2ME?
07-27-2007, 03:54 PM
I'm trying to make an application with J2ME that will use WWJ so people will know the weather on their area. How can I use WWJ so I can make a weather report application on my nokia cellphone?
07-31-2007, 01:05 PM
My gut feeling is that, since WWJ is full of interfaces, you probably want to start by identifying which parts of the SDK that simply won't run on a mobile device, and re-implement them.
I honestly have no idea if you can run OpenGL on a mobile device, though, so you might end up having to re-implement a whole bunch of "View" code, so your app might end up only sharing the WWJ design philosophy, and little code..!
Good luck with your project!
10-20-2007, 05:41 AM
Great info,I just want to find how to use WWJ with J2ME, Thanks.
11-17-2007, 02:30 PM
the current interfae to the jogl API needs to be translated to Jogl-ES.
most modern mobile platforms supports opengl es not the full opengl
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